Build log · Software & apps

Casio 2048 (fx-CG50)

Software & appsdoneCasioCalculatorGame

reflection not written yet · every fact below is generated from this project’s own spec and files

What it is

2048 sliding-tile puzzle compiled as a native .g3a add-in for the Casio fx-CG50 graphing calculator.

What broke, and what I’d change

Not written yet. This is the part only I can write — what actually went wrong, and what I’d do differently. It lives in builds/reflections/casio-2048.md (see _TEMPLATE.md); as soon as that file has words in it, this section fills in on the next build.

Everything else on this page — the spec, the version history, the file counts — is generated from the project’s own build notes and files, so nothing here is guesswork.

Build spec

The project’s own build notes, rendered. Open the raw .md ↗

Show the spec

Casio 2048 (fx-CG50)

The 2048 sliding-number puzzle compiled as a native add-in for the Casio fx-CG50 graphing calculator.

What it is

  • .g3a add-in — transfer via USB (fx-CG Manager / storage) or microSD
  • Classic 2048: swipe to merge tiles, reach 2048
  • Runs on the calculator's own hardware — no phone needed

Files

  • Downloads/casio-games/2048.cg-50.g3a

Built with

Casio fx-CG50 add-in toolchain (C), part of Isaac's calculator-game collection.

Where it lives

  • Source file: ~/Documents/casio games/2048.cg-50.g3a
  • Artefacts on the site: 1 files · no text source (compiled/asset only) · 50 KB

Stack

  • compiled Casio add-in ×1

What's in the code

  • 2048.cg-50.g3a — 50 KB (compiled Casio add-in, binary — not line-counted)

_Spec generated from the project's own files on 2026-10-22 (gen-project-specs.py). Everything above was read from the listed files — file counts, line counts, names, routes, headings and script comments. No description was invented._